Jester

Be Suspicious and Get Voted Out to Win!
• Alignment: Neutral Evil
The Jester wins by getting themselves ejected in a meeting.
If enabled, when the Jester wins, they may leave the game in victory and haunt another player, choosing to kill someone from the players who voted for them.
Strategy Guide
Although it can be tempting to act like a clown, that's usually a very obvious tell that will get you assassinated before it gets you voted out! Try to be more suspicious with your pathing and movement instead.
Abilities
| Button | Ability | Description | Type |
|---|---|---|---|
![]() | Poke | Poking a player will cause a fake interaction, which certain roles (Warden, Cleric, Lookout, Herbalist, etc) and Sixth Sense will be aware of. | Player Interaction |
![]() | Vent | If enabled, the Jester can use vents, but cannot move from one vent to another. | Basic Ability (if enabled) |
![]() | Haunt | If enabled, after winning, the Jester can Haunt a player (choosing someone to kill from a menu of those that voted for the Jester). | Player Interaction |
Options
| Option | Description | Type | Default | Range |
|---|---|---|---|---|
| Can Use Button | Determines whether the Jester can use the Emergency Button. | Toggle | True | True / False |
| Can Hide in Vents | Determines whether the Jester can use vents. | Toggle | True | True / False |
| Vent Cooldown | How long the Jester must wait between using vents. | Seconds | 15s | 0 - 25s |
| Vent Duration | How long the Jester can stay in a vent. | Seconds | 45s | 2.5 - 60s / ∞ |
| Can Poke Others | Whether the Jester has the Poke ability. | Toggle | True | True / False |
| ┗ Poke Cooldown | The time between being able to use the Poke ability. | Seconds | 25s | 5 - 120s |
| Has Impostor Vision | Determines whether the Jester has Impostor Vision. | Toggle | True | True / False |
| Survivor Scatter Mechanic Enabled | Determines whether the Scatter mechanic is enabled, which forces the Jester to move a certain distance within a set time. If they don't move far enough, they will die. | Toggle | False | True / False |
| Survivor Scatter Timer | Scatter timer duration. | Seconds | 25s | 10 - 60s |
| After Win Type | Determines what happens if the Jester wins. | String | Ends Game | Ends Game / Haunts / Nothing |


