Jester
Be Suspicious and Get Voted Out to Win!
Alignment: Neutral Evil
The Jester wins by getting themselves ejected in a meeting.
If enabled, when the Jester wins, they may leave the game in victory and haunt another player, choosing to kill someone from the players who voted for them.
Abilities
| Button | Ability | Description | Type |
|---|---|---|---|
![]() | Vent | If enabled, the Jester can use vents, but cannot move from one vent to another. | Player Interaction |
![]() | Haunt | If enabled, after winning, the Jester can Haunt a player (choosing someone to kill from a menu of those that voted for the Jester). | Player Interaction |
Options
| Option | Description | Type | Default | Range |
|---|---|---|---|---|
| Can Use Button | Determines whether the Jester can use the Emergency Button. | Toggle | True | True / False |
| Can Hide in Vents | Determines whether the Jester can use vents. | Toggle | True | True / False |
| Has Impostor Vision | Determines whether the Jester has Impostor Vision. | Toggle | True | True / False |
| Survivor Scatter Mechanic Enabled | Determines whether the Scatter mechanic is enabled, which forces the Jester to move a certain distance within a set time. If they don't move far enough, they will die. | Toggle | False | True / False |
| Survivor Scatter Timer | Scatter timer duration. | Seconds | 25s | 10 - 60s |
| After Win Type | Determines what happens if the Jester wins. | String | Ends Game | Ends Game / Haunts / Nothing |

