Cleric
Save the Crewmates!
Alignment: Crewmate Protective
The Cleric can protect other players by Cleansing their negative effects, as well as placing Barriers on them to prevent interactions.
Abilities
| Button | Ability | Description | Type |
|---|---|---|---|
![]() | Barrier | Prevent a Crewmate from being interacted with. | Player Interaction |
![]() | Cleanse | Remove all negative effects on a player, e.g. Douse, Hack, Infect, Blackmail, Blind, Flash, and Hypnosis. | Player Interaction |
Options
| Option | Description | Type | Default | Range |
|---|---|---|---|---|
| Barrier Cooldown | Cooldown for using Barrier ability. | Seconds | 25s | 10 - 60s |
| Barrier Duration | How long the Barrier effect will last on the chosen player. | Seconds | 0.25s | 10 - 60s |
| Cleanse Cooldown | Cooldown for using Cleanse ability. | Seconds | 25s | 10 - 60s |
| Show Barriered Player | Determines who sees the Barrier shield. | String | Cleric | Sheriff / Target / Sheriff & Target / No One |
| Cleric Gets Attack Notification | Determines whether the Cleric is notified of attempted attacks. | Toggle | True | True / False |

