Altruist
Revive Dead Crewmates!
• Alignment: Crewmate Protective
The Altruist can revive dead players in one of three possible ways. However, killers will be alerted and know the locations of revived players and the Altruist!
Strategy Guide
All Killers are alerted to a revive attempt — watch out for players that move towards the Altruist/revived, as it may indicate that they're an evildoer!
Abilities
| Button | Ability | Description | Type |
|---|---|---|---|
![]() | Revive | Revive a group of dead bodies near you. | Player Interaction |
Options
| Option | Description | Type | Default | Range |
|---|---|---|---|---|
| Revive Type | Determines which type of Revive ability the Altruist will have. | String | Group Sacrifice | Group Sacrifice / Group Revive / Sacrifice |
Group Sacrifice / Revive Options
- Group Sacrifice: The Altruist will sacrifice themselves to revive multiple dead players within the set radius, and the Altruist's body will be removed when successful.
- Group Revive: The Altruist can revive multiple dead players within the set radius, a set number of times.
| Option | Description | Type | Default | Range |
|---|---|---|---|---|
| Revive Range | The radius for reviving players. | Multiplier | 0.25x | 1 - 5 |
| Revive Duration | How long it takes to revive dead players. | Seconds | 5s | 1 - 15s |
| Revive Uses (Group Revive) | How many times the Altruist can use their ability. | Count | 2 | 1 - 5 |
| Freeze Altruist During Revive | Determines whether the Altruist will be frozen when attempting to revive. | Toggle | True | True / False |
| Hide Bodies at Beginning of Revive | Determines whether bodies will disappear at the beginning of a revive attempt. | Toggle | False | True / False |
| Killers Alerted Before Revive | Determines whether killers will be alerted that a revive is happening. | String | Nobody | Nobody / Neutrals / Impostors / Neutrals and Impostors |
| Kilers Alerted After Revive | Determines whether killers will be alerted after a successful revive. | String | Neutrals and Impostors | Nobody / Neutrals / Impostors / Neutrals and Impostors |
Sacrifice Options
- Sacrifice: The Altruist will sacrifice themselves to revive a dead player, and their body will be removed if the revive is successful.
| Option | Description | Type | Default | Range |
|---|---|---|---|---|
| Revive Duration | How long it takes to revive dead players. | Seconds | 5s | 1 - 15s |
| Revive Uses | How many times the Altruist can use their ability. | Count | 2 | 1 - 5 |
| Freeze Altruist During Revive | Determines whether the Altruist will be frozen when attempting to revive. | Toggle | True | True / False |
| Hide Bodies at Beginning of Revive | Determines whether bodies will disappear at the beginning of a revive attempt. | Toggle | False | True / False |
| Killers Alerted Before Revive | Determines whether killers will be alerted that a revive is happening. | String | Nobody | Nobody / Neutrals / Impostors / Neutrals and Impostors |
| Kilers Alerted After Revive | Determines whether killers will be alerted after a successful revive. | String | Neutrals and Impsotors | Nobody / Neutrals / Impostors / Neutrals and Impostors |
