Altruist
Revive Dead Crewmates!
Alignment: Crewmate Protective
The Altruist can revive dead players in one of three possible ways. However, killers will be alerted and know the locations of revived players and the Altruist.
Abilities
| Button | Ability | Description | Type |
|---|---|---|---|
![]() | Revive | Revive a group of dead bodies near you. | Player Interaction |
Options
| Option | Description | Type | Default | Range |
|---|---|---|---|---|
| Revive Type | Determines which type of Revive ability the Altruist will have. | String | Group Sacrifice | Group Sacrifice / Group Revive / Sacrifice |
Group Sacrifice / Revive Options
- Group Sacrifice: The Altruist will sacrifice themselves to revive multiple dead players within the set radius, and the Altruist's body will be removed when successful.
- Group Revive: The Altruist can revive multiple dead players within the set radius, a set number of times.
| Option | Description | Type | Default | Range |
|---|---|---|---|---|
| Revive Range | The radius for reviving players. | Multiplier | 0.25x | 1 - 5 |
| Revive Duration | How long it takes to revive dead players. | Seconds | 5s | 1 - 15s |
| Revive Uses (Group Revive) | How many times the Altruist can use their ability. | Count | 2 | 1 - 5 |
| Freeze Altruist During Revive | Determines whether the Altruist will be frozen when attempting to revive. | Toggle | True | True / False |
| Hide Bodies at Beginning of Revive | Determines whether bodies will disappear at the beginning of a revive attempt. | Toggle | False | True / False |
| Killers Alerted Before Revive | Determines whether killers will be alerted that a revive is happening. | String | Nobody | Nobody / Neutrals / Impostors / Neutrals and Impostors |
| Kilers Alerted After Revive | Determines whether killers will be alerted after a successful revive. | String | Neutrals and Impsotors | Nobody / Neutrals / Impostors / Neutrals and Impostors |
Sacrifice Options
- Sacrifice: The Altruist will sacrifice themselves to revive a dead player, and their body will be removed if the revive is successful.
| Option | Description | Type | Default | Range |
|---|---|---|---|---|
| Revive Duration | How long it takes to revive dead players. | Seconds | 5s | 1 - 15s |
| Revive Uses | How many times the Altruist can use their ability. | Count | 2 | 1 - 5 |
| Freeze Altruist During Revive | Determines whether the Altruist will be frozen when attempting to revive. | Toggle | True | True / False |
| Hide Bodies at Beginning of Revive | Determines whether bodies will disappear at the beginning of a revive attempt. | Toggle | False | True / False |
| Killers Alerted Before Revive | Determines whether killers will be alerted that a revive is happening. | String | Nobody | Nobody / Neutrals / Impostors / Neutrals and Impostors |
| Kilers Alerted After Revive | Determines whether killers will be alerted after a successful revive. | String | Neutrals and Impsotors | Nobody / Neutrals / Impostors / Neutrals and Impostors |
