Traitor
Betray the Crewmates!
• Alignment: Impostor Power
If all Impostors die, one Crewmate may become the Traitor after a meeting, depending on set conditions. The Traitor sets out to win the game for the fallen Impostors and kill off the Crew.
Similar to the Imitator and Ambassador, the Traitor can change roles to become another Impostor role from a menu selection.
TIP
Only Crewmates can become the Traitor, with the exception of the Mayor.
Abilities
| Button | Ability | Description | Type |
|---|---|---|---|
![]() | Change Role | The Traitor can change their role to one of the provided role cards, or gamble on the random. Once they select a role, they stay as that role until they die. | Basic Ability, Menu |
Options
| Option | Description | Type | Default | Range |
|---|---|---|---|---|
| Minimum People Alive When Traitor Can Spawn | Minimum number of players that must be alive before Traitor can spawn. | Amount | 5 | 3 - 15 |
| Traitor Won't Spawn if Neutral Killer is Alive | Determines if a Neutral Killer's existence prevents the Traitor from spawning. | Toggle | False | True / False |
| Disable Existing Impostor Roles | Determines if the roles from the previous Impostors aren't possible for Traitor to pick. | Toggle | False | True / False |
| Traitor Must Be Guessed As | Determines what role the Traitor can be guessed as. | String | Traitor or New Role | Traitor / New Role / Traitor or New Role |
| Traitor Becomes Assassin | Determines whether the Traitor has the Assassin ability. | Toggle | True | True / False |
