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Seer

Reveal alliances to find evildoers!

• Alignment: Crewmate Investigative

The Seer can compare the alignments of other players, learning if players are friendly or enemies by using their Intuit and Gaze abilities, or Reveal if comparing alignments only.

Strategy Guide

As the Seer, compare players who have given each other alibis to build a reliable network of information. Mltiple comparisons over several rounds can quickly expose contradictions and hidden alliances.


Role Settings

OptionDescriptionTypeDefaultRange
Compare Players Instead of Checking AlignmentsDetermines whether the Seer will compare or reveal alignments.ToggleTrueTrue / False
Reveal / Compare CooldownCooldown for using the Reveal abilitySeconds20s5 - 120s
Max Uses of Reveal / CompareMaximum number of times the Reveal / Compare ability can be used.Count51 - 15 / ∞

If Set to Compare Alignments

OptionDescriptionTypeDefaultRange
┣ Neutral Benigns Shows Friends to AllDetermines if Neutral Benign roles will show as friendly.ToggleFalseTrue / False
┣ Neutral Evils Shows Friends to AllDetermines if Neutral Evil roles will show as friendly.ToggleFalseTrue / False
┗ Neutral Outliers Shows Friends to AllDetermines if Neutral Outlier roles will show as friendly.ToggleFalseTrue / False

If Set to Check (Reveal) Alignments

OptionDescriptionTypeDefaultRange
┣ Crewmate Killing Roles are RedDetermines if the names of CK roles will show as red when revealed.ToggleFalseTrue / False
┣ Neutral Benign Roles Are RedDetermines if the names of NB roles will show as red when revealed.ToggleFalseTrue / False
┣ Neutral Evil Roles Are RedDetermines if the names of NE roles will show as red when revealed.ToggleFalseTrue / False
┣ Neutral Killing Roles Are RedDetermines if the names of NK roles will show as red when revealed.ToggleTrueTrue / False
┣ Neutral Outlier Roles Are RedDetermines if the names of NO roles will show as red when revealed.ToggleFalseTrue / False
┗ Traitor Swaps ColorsDetermines if the Traitor's name will turn red if they have been revealed.ToggleTrueTrue / False