Deputy
Camp Crewmates to Catch Their Killer!
• Alignment: Crewmate Killing
The Deputy can Camp other players in hopes of avenging their death.
Once a camped player dies, the Deputy is alerted to their death with a red flash. In the following meeting, the Deputy may then attempt to shoot the killer of the camped player. If successful, the killer dies and if not, nothing happens.
Strategy Guide
Try to camp players that you believe are likely to be targeted, such as confirmed Crewmates. This way, you have a higher chance of correctly shooting an evildoer in the meeting.
Abilities
| Button | Ability | Description | Type |
|---|---|---|---|
![]() | Camp | Camp a player to be alerted once they die. After their death, you may attempt to shoot the killer in the next meeting. | Player Interaction |
![]() | Shoot | If your shot is successful, in which the player selected is the killer and isn't invincible, the killer dies. Otherwise, nothing will happen. | Targeted Meeting Ability |
Options
| Option | Description | Type | Default | Range |
|---|---|---|---|---|
| Warn Killer Upon Killing Camped Target | Determines whether the Killer will be alerted that the player they killed was Camped by the Deputy. | Toggle | True | True / False |
| Reveal Deputy Upon Successful Shot | Determines whether the Deputy is revealed after shooting a killer successfully. | String | Reveal Deputy | Reveal Deputy / Announce Role / Disabled |

