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Sentry

Deploy Cameras to Monitor the Map!

• Alignment: Crewmate Support

The Sentry can place additional cameras across the map, which can then be viewed from Security or by players with portable cameras.

Strategy Guide

Place cameras in areas where suspicious activity is more likely to happen but isn't covered by existing cameras, such as Dropship, Decontamination/Specimen, Medbay/Lab, and Electrical.


Abilities

ButtonAbilityDescriptionType
ButtonDeployDeploy a camera at your current location. When it appears depends on settingsBasic Ability
ButtonViewAccess Security cameras from anywhere with a limited battery. Battery drains while viewing the cameras and does not recharge.Basic Ability

Options

OptionDescriptionTypeDefaultRange
Placement CooldownCooldown for using the Deploy ability.Seconds30s5 - 120s
Deployed Cameras VisibilityDetermines when placed cameras will become visible.StringImmediatelyImmediately / After Meeting
┗ Can Move While Placing CamerasIf Cameras are set to become visible After Meeting, determines whether the Sentry can move while placing cameras.ToggleFalseTrue / False
Cameras Visible AfterDetermines how much delay there is before cameras are visible after being placed.Seconds3s0 - 10s
Instant Portable Cameras (Or After Tasks)Determines whether the Sentry has access to Portable Cameras immediately, or if they must complete tasks first.StringOnly On Cam-less MapsAlways / After Tasks / Only On Cam-less Maps
Initial CamerasDetermines how many cameras the Sentry will have to start with.Count21 - 15 / ∞
Amount Of Rounds Cameras LastHow many rounds placed cameras will last.Count21 - 15 / ∞
Tasks Required Per CameraHow many tasks the Sentry must complete to earn additional cameras.Count21 - 15 / Off
Max Cameras Placed At OnceHow many cameras in total can be placed at one time.Count41 - 20 / ∞
Portable Cameras BatteryTotal charge of the portable camera battery. Drains during use and cannot be recharged.Seconds90s0 - 120s
Blind SpotsDetermines how many blind spots (areas where cameras cannot be placed) the Sentry will have, if any.CountOff1 - 10 / Off