Fairy
Protect your target with your life!
• Alignment: Neutral Benign
• Alias: Guardian Angel (TOU:R)
The Fairy must protect their target (signified by a light blue ★) from getting killed or ejected.
They can give their target a temporary shield to protect them from being killed during rounds. The Guardian Angel wins if their target does.
Strategy Guide
Time your protects for moments when your target may be more vulnerable, such as being isolated or during sabotages.
Abilities
| Button | Ability | Description | Type |
|---|---|---|---|
![]() | Protect | Protect your target from being killed. | Basic Ability |
Options
| Option | Description | Type | Default | Range |
|---|---|---|---|---|
| Protect Cooldown | Cooldown for using the Protect ability. | Seconds | 25s | 10 - 60s |
| Protect Duration | How long the Protect shield will last. | Seconds | 10s | 5 - 15s |
| Max Number of Protect | Max number of times the Fairy can Protect their target. | Count | 5 | 1 - 15 |
| Show Protected Player | Determines who can see the Protect shield. | String | Target + Fairy | Target / Target + Fairy / Everyone |
| On Target Death, Fairy Becomes | Determines what role the Fairy will become if their target dies. | String | Amnesiac | Amnesiac / Survivor / Mercenary / Jester / Crewmate |
| Target Knows Fairy Exists | Determines if the target knows they have a Fairy (signified by a light blue ★ by their own name). | Toggle | True | True / False |
| Fairy Knows Target Roles | Determines if the Fairy knows the role of their target. | Toggle | True | True / False |
| Odds of Target Being Evil | The chance of the target being an Evil role. | Percent | 20% | 0 - 100% |
