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moon
TOU Staff Manager
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v1.2.0 Update

· 3 min read
moon
TOU Staff Manager

Town of Us: Mira has updated to v1.2.0!

This update is compatible with the latest Among Us version (v17.0.0). Please be sure to update your base game before installing.

See changelog below for bugfixes and improvements.

Note: The Epic Games crash issues have largely been resolved with this update. If you experience crashes or failure to launch, please make a Mira Bug Ticket ticket in the TOU Support Discord server and provide your LogOutput & ErrorLogs (found in the BepInEx folder) and your system operating information.

v1.1.1 Update

· 3 min read
moon
TOU Staff Manager

Town of Us: Mira has updated to v1.1.1!

Note: Some Epic Games users may experience crashes or failure to launch due to a change in the base game version. This is unrelated to the mod, but the dev team is aware and trying to find a solution.

v1.1.0 Update

· 4 min read
moon
TOU Staff Manager

Town of Us: Mira has updated to v1.1.0!

Note: Some Epic Games users may experience crashes or failure to launch due to a change in the base game version. The dev team is aware of this issue, though it is unrelated to the mod itself.

New Crewmate Protective Role — The Mirrorcaster!

The Mirrorcaster can place a protective Magic Mirror on another player to absorb attacks, which they can unleash onto another player.

New Impostor Power Role — The Ambassador!

The Ambassador can retain themselves or impostor teammates into other roles, under certain conditions. (Note: the confirmation option is not currently functional. This role also does not play correctly with FFA Impostor mod currently).

New Impostor Killing Role — The Ambusher!

The Ambusher can pursue a player and use them to kill the closest person to them. If successful, the Ambusher will become a shadow and teleport the body back to themselves.

v1.0.5 Update

· 4 min read
moon
TOU Staff Manager

Town of Us: Mira has updated to v1.0.5!

Note: Some Epic Games users may experience crashes or failure to launch due to a change in the base game version. The dev team is aware of this issue, but there is no solution at this time.

Changelog

Role Bugfixes
Crewmates
  • Rainbow Tracker arrows will be rainbow instead of black.
  • The Mayor is no longer able to become Traitor.
  • Prosecutor no longer ends meetings instantly.
  • Oracle Blessing stops the assassin from guessing.
  • Footprint intervals are now in time, not distance.
  • Footprints are layered correctly.
  • If specified, trapper uses are reset properly after each round.
  • If the "Jailee Can Use Public Chat" option is disabled, the Jailee can speak properly in the private chatbox.
  • If a Deputy camps a player in a 1v2, and the camped player dies, the Deputy continues the game correctly.
  • Deputies no longer hold onto the killer information from the previous round.
Impostors
  • The Hypnotist can no longer hypnotize once Mass Hysteria is in action.
  • If the Hypnotist dies or disconnects, then the hypnosis wears off.
  • Egotist and Executioner Target should no longer be able to become Traitor.
  • Traitor spawn is fixed.
  • Traitor's cooldown no longer drops down to 10 seconds when changing their role.
  • Bombs no longer trigger within meetings.
  • Bombs will appear for teammates correctly.
  • Miner vents are fixed in Weapons (Polus) and can no longer be placed inside doors.
Neutrals
  • Amnesiac takes away unique roles correctly again.
  • Plaguebearer infections do not spread from meeting kills.
  • Executioner and GA have better checks for their targets dying.
  • If the Amnesiac was a target for an Inquisitor, and they pick up the role of said Inquisitor, their role will be removed from the list of heretics.
Miscellaneous Bugfixes
Modifier Bug Fixes
  • Lover death checks run on the host, removing the need for two separate death checks.
  • If a Scavenger has a lover, they will no longer target them.
  • It is no longer possible to have a neutral lover if the setting is disabled.
Other Bug Fixes
  • Rainbow text color in the host panel and the chat pop-ups are rainbow instead of black now.
  • Death Valley task is now accounted for correctly; fixes the red map and the task being inaccessible.
  • It is no longer possible to get Traitor, Lovers, Pestilence, or a killing target as GA when the respective options are set to 0%.
  • Hidden shields should no longer appear in the modifiers HUD.
  • The offset button no longer shows a comms symbol when comms are off.
  • Setting the amount of impostors via role list overrides vanilla settings now.
  • If you get shot out of a meeting, your buttons should no longer show up.
  • Game will no longer end within the exile screen (which affected Prosecutor in a 1v1).
Improvements and Changes
Improvements
  • Task progress now shifts from red to yellow, to green.
  • Modifier assignment is now shuffled instead of being alphabetical.
  • There is now a tally for the number of tabs in the cosmetics menu.
  • In meetings, certain roles will show information, such as Doomsayer and Vigi seeing guesses needed/available, or for prosecutor uses, or even showing double shot usage for assassins.
  • First Round Shield was recoded to prevent it from breaking if the first player to die disconnected, and also keeps track of up to 4 players if the first dead player isn't in the next match.
Additions and Changes
  • Added: Lovers can still kill each other by default, but this can be changed via a toggle.
  • Added: Cause of death is shown on the endscreen and in-game.
  • Added: Added an option for meeting deaths to add time to the vote timer.
  • Added: Added back "GA Target Knows" option.
  • Changed: Jester Haunt, Executioner Torment, and Phantom Spook no longer appear on round start; instead, a new button will appear to haunt/torment/spook a player of your choice.
  • Changed: Morphling Sample has no cooldown anymore.
  • Changed: Escapist Mark has no cooldown anymore.
  • Changed: Eclipsed and Flashed players can use their abilities again, but may not report bodies.
  • Changed: Double Shot is now an Assailant Modifier, applying to Impostors as well as Neutral Killers.
  • Changed: Investigator Footprints are now closer to how TOUR Footprints appear and act.
  • Removed: Impostors both being lovers can no longer happen as it simply life-links impostors to no benefit.

v1.0.2 Update

· 3 min read
moon
TOU Staff Manager

Town of Us: Mira has updated to v1.0.2!

This update includes bug fixes and improvements.

Changelog

Role Bugfixes
Crewmates
  • Investigator footprints hide in comms properly and no longer error out.
  • Deputy camped notification should be sent to the correct player now.
  • Sheriff correct kills are checked correctly.
  • Sheriff no longer continues the game on misfire.
  • "Jailee Can't Use Public Chat" option has been fixed.
  • Prosecutor continues game.
  • Infinite Engineer vent uses no longer shows uses as "0".
  • Imitator should no longer be able to change roles if they have turned vamp or traitor.
  • Engineer/Plumber can no longer access vents through walls.
  • Amnesiac and Imitator no longer interfere when selecting.
Impostors
  • Hypnotised players should no longer be able to see player names.
  • Dead traitor should no longer be able to change their role.
Neutrals
  • Pestilence has Impostor vision.
  • Hacking a player should no longer affect meeting or ejection screen kills.
Miscellaneous Bugfixes
Modifier Bug Fixes
  • Shy no longer applies onto Phantom/Haunter.
  • Egotist can no longer be traitor.
  • Egotist cannot leave the game if lovers are alive.
  • Egotists no longer show correct or incorrect kills.
Other Bug Fixes
  • Vent offset no longer shows a timer.
  • If impostors cannot see each others' roles but know who they are, they can see each other in the team reveal properly.
Improvements and Changes
Improvements
  • Cleric now tells you if the player you cleansed had no negative effects.
  • Task count is shown on the Taskbar tab itself.
  • Faction/Team modifiers are shown below role description in the role reveal screen.
  • Satellite now shows dead bodies on the map.
  • Tracker arrow delay and Shy options can go down to zero seconds.
  • End Game Timer options can go up to 30 minutes.
  • Sheriff Shoot, Button Barry, and Satellite Broadcast can be used immediately in Freeplay regardless of Round One settings.
  • Meeting kill animations are instant when there's less than 6 players.
  • End Game checks were moved around and should fix crashes on Epic Games.
Additions and Changes
  • Added: End Game Timer now allows switching between "Game Draw" and "Impostor Win" on the timer ending.
  • Added: Scavenger now gets a HnS-like pop-up for their next target.
  • Added: Amnesiac gives feedback and will notify you when trying to remember Amnesiac.
  • Added: Better Airship options.
  • Added: Arrow Style option: Toggle between the default look, the arrow with a dark glow, a color glow, or use the old task arrows if you wish.
  • Changed: Inquisitor's "Stall Game" option is now only applicable in 1v1s or 2v1s.
  • Changed: Assassin's "Guess Spy / Investigator Modifier" options are now merged into one option that includes all Crewmate Utility Modifiers in general.
  • Changed: Just like in ToU:R, all button timers will now pause in vents (besides Glitch's buttons).
  • Changed: Imitator can no longer pick up Politician or Mayor (because they can stay as those roles forever).
  • Removed: /sethost command.

v1.0.1 Update

· 3 min read
moon
TOU Staff Manager

Town of Us: Mira has updated to v1.0.1!

Note: This update requires a new install.

Changelog

Role Bugfixes
Crewmates
  • Detective report settings are now toggled correctly.
  • Haunter can open Decontamination doors again!
  • Investigator footprints are hidden in comms sabotage.
  • Prosecutor's prosecution is always anonymous.
  • Prosecutor can no longer pros the skip button.
  • If you are jailed and your Jailor dies mid-meeting, your messages are not displaced into public chat.
  • Altruist revives dead lovers properly.
  • Imitator Mayor no longer reveals themselves to the crew as Imitator.
  • Imitator role change rpc has been fixed, shouldn't result in errors anymore.
  • Medium arrows are removed after a meeting.
Impostors
  • A player that's destined to become Traitor no longer holds the game if they are dead.
  • Warlock no longer starts with a full charge after each meeting.
Neutrals
  • Inquisitor checks if all their targets have died to determine if the game will end or not
  • Inquisitor Inquire uses no longer drain if someone was picked during the round already
  • Inquisitor report no longer duplicates the last role
  • Phantom will spawn correctly if Haunter failed to spawn
  • Phantom can open Decontamination doors again!
  • Soul Collected players will now hide in comms correctly
Miscellaneous Bugfixes
Modifier Bug Fixes
  • Celebrity no longer sends a report message when they are exiled.
  • In Freeplay, removing the Shy modifier no longer keeps your player or pet invisible.
  • Multitasker no longer makes security minigames transparent.
  • Taskmaster no longer finishes a task after the role intro.
  • Lovers die together and revive together properly.
Other Bug Fixes
  • Spamming to join into a lobby is no longer possible, and will not queue a join attempt repeatedly.
  • Zooming in freeplay no longer shows broken shadows, instead opting to hide them.
  • Messages with 0 characters will no longer be parsed through private chats.
  • Long mode no longer trips up the game.
Improvements and Changes
Improvements
  • The /setname command now has a limit of 12 characters and removes tmp text.
  • Lovers chatbox is hidden in the exile screen.
  • Colorblind text is now always capitalized in all menus.
  • Tawny and Gold color names have been swapped around.
  • More errors have been cleared up, so there will be less filler in logs and the game will be smoother.
  • Wiki hides the host player UI in the lobby.
Additions and Changes
  • Added: "Jailee Can Use Public Chat" toggle.
  • Added: New Colors!
  • Added: Long Horse April Fools (Long and Long Horse have issues with cosmetics, be aware of this).
  • Removed: /sethost command.