Herbalist
Let Your Plants and Herbs Guide the Way!
• Alignment: Impostor Power
The Herbalist can use different abilities to help the Impostors or affect what other players see.
The three abilities—Expose, Confuse and Protect—are linked to one cooldown, separate to the Kill Cooldown, allowing the Herbalist to choose which ability they wish to use on another player.
TIP
Click the ability button to switch between the three options.
Abilities
| Button | Ability | Description | Type |
|---|---|---|---|
![]() | Expose | Expose a player to all Impostors, revealing their role but preventing them from being guessed. | Player Interaction |
![]() | Confuse | Confuse a player with fungal spores to prevent them from identifying players. | Player Interaction |
![]() | Protect | Protect a player temporarily as if you were a Cleric, including other impostors. | Player Interaction |
Options
| Option | Description | Type | Default | Range |
|---|---|---|---|---|
| Herb Cooldown | Cooldown duration for using the Change Herb ability. | Seconds | 30s | 10 - 90s |
| Max Exposes Uses | The maximum number of times the Expose ability can be used. | Count | 3 | 1 - 15 / ∞ |
| Max Confuse Uses | The maximum number of times the Confuse ability can be used. | Count | 5 | 1 - 15 / ∞ |
| Max Protect Uses | The maximum number of times the Protect ability can be used. | Count | 7 | 1 - 15 / ∞ |
| Confuse Delay | The duration before the Confuse ability will affect the targeted player. | Seconds | 3s | 0.5 - 5s |
| Confuse Duration | How long the Confuse ability will last on a targeted player. | Seconds | 15s | 5 - 30s |
| Protect Duration | How long the Protect ability will protect a targeted player for. | Seconds | 15s | 5 - 30s |
| Protected Player Sees Barrier | Whether or not the targeted player will see the Protect barrier/shield. | Toggle | False | True / False |
| Notify Herablist Upon Attack | Whether the Herbalist will be alerted if a Protected player is attacked. | Toggle | True | True / False |


